SFXMint MCP Server

CC0 sound effects for games and videos, with a free JSON API and an MCP server.

Utilities CC0-1.0 license Added Nov 5, 2026 Hosted / remote ✓ Verified Nov 8 4 tools

SFXMint is a Utilities MCP (Model Context Protocol) server: CC0 sound effects for games and videos, with a free JSON API and an MCP server. It is CC0-1.0-licensed and available as a hosted endpoint, so it works with no local install. It exposes 4 tools including search_sounds, get_role_sound, get_sound, get_sound_set. Listed on MCP Collection since November 2026.

About SFXMint

SFXMint is a library of 9,700+ CC0 (public domain) sound effects for games, videos and podcasts. Developers and AI agents can search and fetch WAV/MP3 files via the remote MCP server or a free JSON API (https://sfxmint.com/api/docs); 20 sounds a day work without an API key.

SFXMint tools (4)

Read from the live server on Nov 8, 2026. These are the tools your AI assistant can call once connected.

search_sounds
Free-text search over the SFXMint library of free CC0 sound effects. Use it for sound descriptions, additional constraints or gaps left by another tool. Choose get_role_sound for a named event or get_sound_set for multiple events when that
get_role_sound
Choose this when the task calls for a sound for a named event or interaction — a button click, purchase success, error beep, level-up, dialogue blip, notification. Pass the role as plain words: role ids (click, success, purchase-success, di
get_sound
Get full metadata for one sound by slug, including download URLs, description and acoustics measured from the WAV (silence before the sound, where it peaks, audible length, attack, tail, brightness, levels, character labels).
get_sound_set
Get a coherent set of sounds for an app or game in one call — one sound per role, with format metadata, hashes and stable download URLs. Use it when the task needs a whole kit; use get_role_sound for one event. Listen to the files in contex

How to connect SFXMint to Claude, Cursor or VS Code

SFXMint runs as a hosted remote MCP server at https://sfxmint.com/mcp. Add that URL to your MCP client's config (Claude Code, Cursor, Windsurf or VS Code) and the tools appear immediately, no install required.

{
  "mcpServers": {
    "sfxmint": {
      "url": "https://sfxmint.com/mcp"
    }
  }
}

Claude Code: claude mcp add --transport http sfxmint https://sfxmint.com/mcp. VS Code's .vscode/mcp.json uses a servers key instead of mcpServers (see how). Servers that require OAuth or an API key will prompt on first use.

SFXMint FAQ

What is SFXMint?

SFXMint is a Model Context Protocol (MCP) server in the Utilities category. CC0 sound effects for games and videos, with a free JSON API and an MCP server. MCP servers expose tools that AI assistants like Claude can call during a conversation.

How do I use SFXMint with Claude or Cursor?

SFXMint runs as a hosted remote MCP server at https://sfxmint.com/mcp. Add that URL to your MCP client's config (Claude Code, Cursor, Windsurf or VS Code) and the tools appear immediately, no install required.

Is SFXMint free to use?

SFXMint is published under the CC0-1.0 license, so the software itself is free to run. Hosted or API-backed servers may have their own usage tiers; check the project homepage.

What tools does SFXMint provide?

SFXMint exposes 4 MCP tools: search_sounds, get_role_sound, get_sound, get_sound_set. This list is read from the live server (last verified Nov 8, 2026).

Is the SFXMint MCP server online?

Yes. MCP Collection checks the endpoint every day; it last answered on Nov 8, 2026.

Where is the source code for SFXMint?

The source is at github.com/sfxmint/sfxmint-mcp.

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